031.
An algorithm — for current purposes — is a finite set of instructions for accomplishing some task, which transforms an initial starting condition into a recognizable end condition. The recipes that Benjamin and other Sims learn from the cookbooks on their bookshelves are algorithms. Benjamin’s career as a Theorist is also an algorithm. There is a start condition: he must have 8 friends, 4 charisma points, a 7 in creativity, and so on. It has end conditions, too. With 10 friends, 5 charisma points and 10 for creativity, the Theorist career can end, and another begin. The gamer selects one sequence after another, and gradually learns what they do — that’s algorithm. The gamer discovers a relationship between appearances and algorithm in the game which is a double of the relation between appearances and a putative algorithm in gamespace — that’s allegorithm. (See Fig. 2) But there is always a gap between the intuitively knowable algorithm of the game and the passing, uneven, unfair semblance of an algorithm in the everyday life of gamespace — this is the form that allegory now takes.
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Perhaps the word “ideal” is better than perfect–if we really disliked the inconsistency of real life, gamers wouldn’t constantly be thirsting after more complex game engines that throw tricks like wind and other types of chaos into the fray.
BUt a game engine is still a game engine. It’s not chaos.
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I think what I wanted to read in this section was how gamespace specifically “seeks to diguise the ungamelike nature of things”- mass media taking on game-like stylizations? The way that videos of war have a gamelike look? I can understand that examples might bog down your prose style, but I can’t help wanted some more real world illustrations of the argument the argument.
Very agreed–and because eBooks aren’t limited to two dimensional adjacency, perhaps you could simply throw in a link or a popup window with further examples for those that want to understand more.
One game per chapter, that’s the rule.
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Hehe, this reminds me of the many hours i spent wtaching my sim when i could done the and i asked myself why is this better? I could watch my sim watch t.v. or i could actually- no not actually, actually is not the word because both are real for me- i am at a loss of words at the moment. either way it makes mer wonder about my little sim and me. P.S. am i the only 14 year old reading this?
watching*
have done it instead*
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You phrased the last sentence as a contradiction, but I don’t really see how. Could you explain a bit more?
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