076.
Sisyphus, founder of Corinth, father of Odysseus, founder of the Ismithian Games, is best known for a most cruel and unusual punishment, meted out to him by the Gods. He was to roll a huge stone up the mountainside, watch as it rolled back down again, and then start all over again. Nobody knows what he did that required such a punishment. Perhaps it was for revealing the designs of the Gods to mortals, for revealing the forms beyond the mere particulars of mortal life would, in topical times be a serious crime. Or perhaps, more prosaically, it was for his habit of murdering seafarers and travelers. Topical space, where each law, each God, is bordered by zones of indifference, would surely be troubled by such a transgression of the rules of ‘xenia’, of the gift one owes to strangers. Anne Carson: “The characteristic features of xenia, namely its basis in reciprocation and its assumption of perpetuity, seem to have woven a texture of personal alliances that held the ancient world together.” Or so it was in the age of the topic.
having only read a few pages…
katamari as sisyphusian torment AND redemption! king of all cosmos as existential smackdown! i love it!
well i’m glad. It might not be everybody’s cup of tea, but i think games are interesting and important enough to warrant speculation on the big themes.
Now this is good: Suddenly you (we) are making some great connections
Olympian Games – the great competition: Umm Time for coffee
Perhaps time to declare an interest:
45 Years on this planet and I still haven’t figured out what the game IS.
For a while I thought it was “be clever”, “worship god” and “be nice to people”. Then I realised (too late) it was “produce wealth and security”.
Now I think it is “Find happiness, be creative” but I struggle.
Along the way an acident happened and (with more than a little help!) I brought a new life, a daughter, now 10 years old, into the game. Unplanned game strategy and the best thing that ever happened to me.
The “happiness” game isn’t working for me right now. Can I say that? Will you all judge me as a crap player as a result?
I know how you feel, S. And what do we tell our kids? I thought my parents hadn’t figured out the game but surely i would. NOw i’m kicking that one down to the next generation…
I must have rolled too much int. skill in this game for it burdains me to surrounded idiotic fools… (14 years old)
Interesting how the tale first starts off as a curse, but by playing the game and unlocking more levels or trying to beat a previous score, it becomes a completely voluntary thing! Not so much of a curse any more lol
I roll therefore I am.
Wow, just Wow. You tie in our game with the myth of Sisyphus. We are honored. For that, we’ll make the Prince roll a katamari for you.
Writing theory is like rolling Katamari. Its all in the clumping… altho’ usually it feels more like Sisyphus…
View all comments in the book
(All comments will be moderated)
(All comments will be moderated)
(All comments will be moderated)
(All comments will be moderated)
“you are a Prince send down to earth”
Editor check!
That is not really a matter of concern for the editors, dear Ian. Proofreaders are for catching typos. Besides, any real editor would have sooner pointed out this manuscript’s ridiculous, hopelessly obtuse, faux pretensious pandering to the video game community. “Gee guys, do you remember playing Game X? That was really heavy.” Mark: a spade is a spade.
I liked the hacker manifesto. This doesn’t have substance…your medium here is so ridiculous and intrusive–it’s a pastel trainwreck. Take some time off, and teach a little. Writing intelligently is really difficult, and I salute you for occasionally doing it.
harsh, dude
Katamari Damacy sometimes strikes me as *total* metaphor — all about that unreality of reality; everything is reference — note the cut scenes that register key points in the game arc within an anime-style “everyday life.” Everything is connected, rolled up in a ball. “I want to wad you up into my life,” as one of the lyrics puts it. Right. Life as *getting stuff*… or life as “rolling,” which young informants tell me refers to Ecstasy…
Metaphor? Metaphor on drugs!
This sense of what you call ‘total metaphor’ is what makes it a candidate for the status of great work of art.
I don’t entirely subscribe to the idea of the ‘great work of art’. One should undercut it sometimes — and here i try to do that in the State of Emergency and SimEarth chapters. Both of which fail aestehtically, for interesting reasons.
The cutest game yet and look at the barbs it elicits in the comments!
I totally agree with the above comment.
When I think of Katamari Damacy, I’m reminded of simple, carefree pleasures. it’s like being a kid again. Bright…happy…and just plain fun. I think that’s the whole message of Katamari. Just keep things simple.
I feel that a lot of this is pompous nonsense that tries too hard to put a meaning into games that very well may not exist. I skimmed through some of the passages and found myself completely disinterested in the text. While it’s interesting to speculate and compare themes of video games to existing stories, but I think that what a lot of this is is pushing it too far.
Anonymous,
I skimmed through your comment but i decided it was also just pompous nonsense.
This may be a place for intelligent discussion, but I simply cannot resist: Oh snap!
View all comments in the book
(All comments will be moderated)