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(see Version 1.1 of this card)
Gamers are not always good Gods. It’s such a temptation to set up a Sim to suffer. Deprive them of a knowledge of cooking and pretty soon they set fire to themselves. Build a house without doors or windows and they starve. Watch as the algorithm works itself out to its terminal state, the bar graphs sliding down to nothing. This violence is not ‘real’. Sims are not people. They are images. They are images in a world which appears as a vast accumulation of images. Hence the pleasure in destroying images, to demonstrate again and again their worthlessness. They can mean anything and nothing. They have no saving power. But even though the images are meaningless, the algorithm still functions. It assigns, if not meaning, if not veracity, if not necessity, then at least a score to representations.* In The Sims the world of gamespace is redeemed by providing for its myriad things the algorithm that they lack to form consistent relations.
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And that is why multiplayer competitions are so popular. Only so many people can obtain rank X or Y, or equipment A or B. The ranking system in Halo 3 forces it so that no matter how good at the game the entire community gets, there will still be competition to become an officer.
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