{"id":952,"date":"2007-04-09T10:59:39","date_gmt":"2007-04-09T10:59:39","guid":{"rendered":"\/ifbookblog\/?p=952"},"modified":"2007-04-09T10:59:39","modified_gmt":"2007-04-09T10:59:39","slug":"networked_comics","status":"publish","type":"post","link":"https:\/\/futureofthebook.org\/blog\/2007\/04\/09\/networked_comics\/","title":{"rendered":"networked comics"},"content":{"rendered":"<p>Last week in Columbus, OH, I saw Scott McCloud give a fantastic presentation about creativity and storytelling using sequential art. I got two books signed, and since I was the last person on line, I started a little conversation about networked comics.<br \/>\nFirst off, it&#8217;s not every day that you get to meet one of your idols. He&#8217;s influenced the way that I think about storytelling and sequential art, which manages to have everyday repercussions in my work in interaction design and wireframing. <i>Understanding Comics<\/i> is right at the top of my practical reading guide with <i>the Polar Bear book<\/i> and <i>Visual Displays of Quantitative Information<\/i>.<br \/>\nSecondly, in <i>Reinventing Comcis<\/i> he covers a lot of territory with regard to the form that <a href=\"http:\/\/en.wikipedia.org\/wiki\/Web_comics\" target=\"_blank\">web comics<\/a> can take and the method by which they can support themselves. But, as he notes in his presentation, while he was focused on the new openness of a boundless screen, webcomics recapitulated traditional forms and  appeared like toadstools after a spring rain. As he said, &#8220;Tens of thousands&mdash;<i>literally<\/i>, tens of thousands of webcomics are out there today.&#8221; They are easy to find, but they&#8217;re guided by the goals of traditional comics, and made with many of the same choices in framing and pacing, even if their story lines are wildly varied.<br \/>\nIn a <a href=\"\/blog\/archives\/2006\/05\/digital_comics.html\" target=\"_blank\">previous post<\/a> I said &#8220;The next step for online comics is to enhance their networked and collaborative aspect while preserving the essential nature of comics as sequential art.&#8221; I still think there&#8217;s something there, so I posed that questiont to Scott. He politely redirected, saying the form of a networked comic is completely unknown and that the discussion would last for many hours. Offhand, he knew of only a few experiments. He did say, &#8220;The process will be more interesting than the final product.&#8221; This is something that we say here with regards to Wikipedia, but even more so with collaborative fiction as in <a href=\"http:\/\/www.amillionpenguins.com\/wiki\/index.php?title=Main_Page\" target=\"_blank\">1mil Penguins<\/a>. So without further guidance, I ventured into the web myself, searching for examples of what I would call networked comics.<br \/>\nOne nascent form of collaborative art has been the (relatively) popular practice of putting up one half of the equation&mdash;the art only, or the words only&mdash;and getting someone else to do the other half. If you said that sounds like regular comix, you&#8217;d be right. It&#8217;s normal practice in the sequential art world to have a writer and an artist collaborate on a story. But the novelty here is having multiple writers work with the same panels, with an artist who doesn&#8217;t know what she is drawing for. Words, infinitely malleable, are shaped to fit the images, sometimes with implausible but funny results. Here&#8217;s an example that Kristopher Straub and <a href=\"http:\/\/www.pvponline.com\" target=\"_blank\">Scott Kurtz<\/a> have started on <a href=\"http:\/\/www.halfpixel.com\/\" target=\"_blank\">Halfpixel.com<\/a>. They call it &#8220;Web You.0 (beta),&#8221; with the tagline &#8220;Infinite possible punchlines!&#8221; You take an image, put new words in the balloons, and resubmit the comic. The <a href=\"http:\/\/www.halfpixel.com\/you.0\/\" target=\"_blank\">result<\/a>: user-generated comics. Not necessarily good comics, but that&#8217;s not quite the point.<br \/>\nBut that&#8217;s about it. There isn&#8217;t much in the way of a discussion going on about networked comics. This is understandable: making images is hard. Making images that are tied to a text is harder. This is the art and science of comics, and it&#8217;s difficult to see how they can be pried apart to create room for growth without completely disrupting the narrative structures inherent to the medium. When I look for something that takes a form that is fundamentally reliant on the network, I come up short. Maybe it would look like a hyper-extended <a href=\"http:\/\/www.comicrelief.net\/jams\/\" target=\"_blank\">comic &#8216;jams&#8217;<\/a>, with panels by different artists on an evolving storyline. Maybe the form of a networked comic is something like a wiki with drawing tools. Or better yet, an instruction to the crowd that results in something like <a href=\"http:\/\/www.thesheepmarket.com\/\" target=\"_blank\">Sheep Market<\/a> or <a href=\"http:\/\/swarmsketch.com\/\" target=\"_blank\">swarmsketch<\/a>. It&#8217;s interesting to see what &#8220;art from the mob&#8221; looks like, and seems to have the greatest potential for group-directed authorship. Maybe it will be something like magnetic word art (those word magnets you find on your friend&#8217;s fridge and use to write non-sensical and slightly naughty phrases with), combined with some sort of automatic image search. Obviously there are a lot of possibilities if you are willing to cede a little of the artistic control that tends to be so tightly wound up in the traditional method of making comics. I hate to end my posts with &#8220;we need more experiments!&#8221; but given the current state of the discussion, that&#8217;s just what I have to do.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last week in Columbus, OH, I saw Scott McCloud give a fantastic presentation about creativity and storytelling using sequential art. I got two books signed, and since I was the last person on line, I started a little conversation about networked comics. First off, it&#8217;s not every day that you get to meet one of [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[327,339,1273,1552,1667,1940],"tags":[3173,3177,3360,3414,3434,3492],"class_list":["post-952","post","type-post","status-publish","format-standard","hentry","category-collaboration","category-comics","category-network","category-pvponline","category-scott_mccloud","category-user-generated","tag-collaboration","tag-comics","tag-network","tag-pvponline","tag-scott_mccloud","tag-user-generated"],"_links":{"self":[{"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/posts\/952","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/comments?post=952"}],"version-history":[{"count":0,"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/posts\/952\/revisions"}],"wp:attachment":[{"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/media?parent=952"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/categories?post=952"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/futureofthebook.org\/blog\/wp-json\/wp\/v2\/tags?post=952"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}