046.
The Congo is arguably the region in which the ‘great game’ of colonial exploitation has done the most harm and conferred the least benefits. The Congo’s first democratic leader, Patrice Lumumba, was ousted in a CIA sponsored coup that brought to power the notorious Mobutu Sese Seku. With the collapse of the Mobutu regime, there was civil war, and little else. One of the things that kept the civil war going was the coltan. Coltan both fueled the war, and accelerated the destruction of wildlife habitats. And so the military entertainment complex, with precious brands to protect, didn’t want protest movements sullying their reputations by calling attention to all the gorillas coltan kills, or the guerrillas it feeds. The military entertainment complex would like to believe, and would like you to believe, that gamespace is not a Nietzschian struggle of naked forces, beyond good and evil, but a clean, well lighted, rule-governed game.
i really do enjoy the wordplay… this time with gorillas and guerrillas.
also, forgive if i’m wrong (i haven’t read much of Nietzsche) but he only spoke of forsaking society for competition. why couldn’t that competition have rules? on second thought, rules would assume agreement, and some rudimentary society. you were reading Nietzsche very properly and the use here is great
Yes, i would think rules imply agreement, and hence culture. This is how Huizinga thinks of play, contra Nietszche.
i believed it was about nietszche’s philosophy duality of the world. but your the auther.
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sounds like a story with a happy ending to me
A happy ending in the short run — but then all fairy tales have happy endings in the short run. Interesting how we don’t really have many narrative conventions for the long run.
this passage seems to indicate a difference between the gamespace and the game. in a game, wouldn’t the rules make it so that the same amount of attention is payed to wildlife in both areas. As an aspiring CE (Computer Engineer) i really do like the use of tantalum as your example, then again, im biased
I’m biased too, being Australian. It’s being dug out of the ground in my country.
very true, and i think you deserve your bias. so i guess this ‘gamespace’ we live in uses the biases of the rulers instead of rules? so many things that could be explored in this book, i wouldn’t mind if it became a series! i’m definitely asking for this for my birthday, or at least a pre-order.
Interesting idea, that gamespace uses the biases of the rules more than the rules per se. Or perhaps its only the appearance of rules that prevail in gamespace. They don’t quite seem to apply to everybody.
just a test message, ignore.
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This is very good suff – perhaps the point is you have to play the game (read the book) this far to get the allegory…is there any point is being more explicit “up front” where the chapter is heading?
I think you’re getting across some of the really evil aspects of capitalism here. When I taught business ethics I remember being shocked by a video I showed by journalist John Pilger which claimed that when in the 1960s the US and UK conspired to entrench capitalism in Indonesia they did it at the cost of a million lives.
But I’ve also thought that resource-wise gaming is potentially completely sustainable if it isn’t already – which may be one of its great virtues?
You are anticipating the tension addressed in the last chapter.
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line 11. *chooses
thanks!
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agon(Y)?
I thought that too, but I trusted that McKenzie was being deliberate about this, because it appears so many times. And then I saw it in a magazine, so that trust was confirmed. I looked it up: Google define: agon
yes the word agony is derived from the word agon.
line 8: simes (sims*)
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