196.
Start over. Start instead from the Omar. Ignoring for the moment their agon with the Templars, consider instead the Omar’s other relation to ApostleCorp, who are posited in the place of the not-merged. But here might lie a quite different possibility for a gamer theory, not paranoid, but schizoid. Rather than ask an analyst like Freud about the power of negation, if you ask a patient, particularly a patient who defeated the game, perhaps one gets a different answer, a schizo’s analysis. Heretical Surrealist Antonin Artaud: “Which indeed is not a philosophy, but in the pan of fried potatoes, square perhaps with the handle of the cantilever which bears like the spoon in the perforated tongue of the sex organ forever denied by the heart.” To the paranoid sensibility, what appears positively, as one’s antagonist masks what is negative. It masks not-being. Everything appears as a fight to the end, unmasking one after another as false positivities, each yielding over and over to nothingness, always seeking the face of total power masked behind not-being. To the schizoid sensibility, on the other hand, undoing the agon between one positivity and other opens up more positive differences, positivity to infinity, and a perverse play of terms outside any storyline demarking being from not being. If for Freud the problem with schizos is that they take words for things; the paranoiac always takes things for words.
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An excellent parallel. The end needs to be touched on more. It isn’t just cause and effect, it almost borders on the proverbial what if outlined by sci-fi books were the mass populous is enslaved, in this case, not an administrator like a regular game, but a controlling, binding force. Or could this be over-analysis on my part? It truly is the clearest thing I can take from your works… After all its all shades of grey, right? Perception? Oh, and good work, very literary stuff, insofar as I can tell, to say the least. Made a killing on TSL, too. Cheers.
yes, there’s more one could say ab out the ending — but i ran out of words! Had to keep to the rules. ONly 25 pars per game…
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Deus Ex sounds cool – I will try to check it out, and the diagram here adds meaning…yeah I like this – would I want to re-read the chapter to see if I “got” it? Dunno – I guess my anticipation is that in the context of a collaborative book there will be some discussion (a merger, followed by a blowing apart, some good vibe, then boredom will set in…who knows and who cares? I care, but not that much to devote my life to the pherengi…
I liked this chapter…Are you anticipating any screenshots in the text?
So here we go…CONCLUSIONS…
the diagram definitely helps with this chapter.
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